![]() They will also constantly be huffing and making muffled sounds of rage from beneath their mask. They will often be found constantly writhing around in their straight jacket, trying to break free of their restraints. They tend to stay in one spot, though unlike Walkers who are content to just sit around and occasionally twitch, the Ram is one of the most vocal types of infected. Rams are the most unique type of zombie encountered, as they have no usage of their arms. The Ram is significantly larger than most zombies, including the Thug, and it is unclear how he was completely restrained in the straight jacket, pants and mask. He also wears a prison-issue restraint mask which prevents him from biting and infecting others. Three large buckle straps tightly bind his lower left arm to his right making movement of them near impossible. ![]() The Ram is a hulking zombie who wears a thick padded full body straight jacket which permanently binds his arms to his chest, making it impossible for him to use them in combat. This Ram has different behavior than others it will not chase the target outside of the church's yard, and stops in the middle of a charge if that charge seems to lead it outside the church's yard. The Ram is first encountered at Saint Christopher's Church, attempting to break down the barred doors along with several Walkers. They charge at the player (their route is slightly more follow-the-target and may not be perfectly straight) and at close range, they kick and headbutt, knocking the player back and depleting their health and stamina. Frontal attacks are ineffective against them striking from behind is the best way to bring them down. The straight jacket they wear gives them mute testament to their insanity, and they relentlessly pursue any survivors they see, attacking with a single, ramming charge. Rams are tough, strong and ferocious undead.
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